Freeciv is a turn-based strategy game, with some real-time elements, in which each player is the leader of a civilization, fighting to obtain the ultimate goals of a . Freeciv is an open-source, free-to-play, single-player or multi-player, computer game developed independently (since ) but admittedly inspired by. Has anybody found a walkthrough/tutorial for freeciv that really holds your hand like you’ve never played it at all before? This is the obvious.

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Don’t use map size at all.

On small continental game you should be able to erase AI with horsemans only. I’m assuming that you creeciv how to start the game up. These are often referred to as “bulbs”. Sign In Don’t have an account?

If it’s a military unit, “info” refers to the unit’s stats more on this later. If you come across a hut, go into it! So click on the “game options” button, and use these settings in the various tabs: So, if you find good tiles, try to include as much as you can in that border.

The more surplus food, the frweciv your city grows. If AI finishes city walls dont attack such city, jsut stay with warrior around waiting until it leaves it empty, or wait 10 catapults, also you might consider investigating city with diplomat to check how much defenders is there.

There could be something good there all free: It shows a list of all the techs, and what techs are necessary to get them. You should see your units circled by a dotted white ring. The number next to tutorila is how many turns it takes to get there. The city map tells you which tiles are being worked on.


The Freeciv Game User’s Guide

AI can move 5 units out of city and put is straight befre yout catapult. Now that you have Freeciv running, you’ll want to play your first few games. The more luxury, the more people in your city are content or if all are content, the more are happy. This gets divided between gold, luxury, and science.

There are a number of tutorials and strategy guides available at the Tutorials page. Also rehome units in other cities to get free upkeep of units. Depending on ruleset – terrain gives a lot of defence bonus. This tutorial still badly needs to be worked on thtorial being complete On continental map you should get monarchy quite fast.

Most experienced players don’t increase this setting, and if they know how to cope with it and you don’t, you are going to go the way of Atlantis. Usually first barracks in capital should be enough before reaching cities. In such situation capital at size 2 should have minimum 5 shields with bonus will be 8.

If there are more than two, or if one of the two is tutotial to be away from his terminal at random intervals and you don’t want to halt play, a timeout of 60 seconds is usually sufficient.

Freeciv for Dummies | Freeciv | FANDOM powered by Wikia

These are often referred to as “shields”. As for the rest, higher “mountains” means a more mountainous map, higher “deserts” means more deserts, etc.

If you choose creeciv democracy, then switch to it, get sewers sanitation techthen rapture as much you can, get univercities and research whatever you want, it should be quick. If tuhorial start with 2 settlers and turn them both into cities, the first city has 2 citizens and is your capital, while the second has 1.


Most units require “upkeep”, which drains the city of production points “prod” every turn and can also make people unhappy. It’s written by a relatively new player for relatively new players, especially those who have difficulty winning against even just one “novice” AI.

In multiplayer games you must do blitz attacks, or risk that your 20 knight army will be anihilated by single catapult. This’ll make it easier for you to figure out what’s going on. Don’t spend too many turns wandering around turns via the “turn done” button on the sidebar.

You’re trying to look for any “interesting” tiles — those that have fish, whales, items, shields, animals, oil, and metals.

This means it’s selected. Defend cities in dangerous spots even with units, beware diplomats inciting revolution in cities, be unpredictable. This lists the summary and functionalities of the city: The more surplus production, the faster your city builds things.

It can be easily achieved with city on grass and 2 forests nearby, but it’s not good spot. If you tutorisl to work on them manually, click on one of the sets of numbers to remove it, and then you can click on an empty tile to set it to work.

It alters the map generation process. Slave city build units, master city build improvements to increase farming speed.